Top 10k strings from Sinclair User - Issue 113 - Great Eight 03 (1991)(Sinclair User)(Side B).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Covertapes / Sinclair ZX Spectrum - Covertapes - [TZX] (TOSEC-v2007-01-01) /

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   4 You have no such thing.
   4 This Is A 48k Program
   4 128.+2.+3 Machines Use  48k Mode
   4 ""      $"$$$$
   3 Nothing happens.
   3 I don't understand
   3  """""" "$$""  
   2 That's meaningless!
   2 That doesn't make sense.
   2 QUESTBUILD
   2 I don't know what 'IT' refers to.
   2 85958595859585998595859585958959859585958595859985958595859589598595859585958599859585958595895985958595859585998595859585958959859585958595859985958595859589598595859585958599859585958595895985958595859585998595859585958959859585958595859985958595859589598595859585958599859585958595895985958595859585998595859585958959859585958595859985958595859589598595859585958599859585958595895985958595859585998595859585958959859585958595859985958595859589598595859585958599859585958595895985958595859585998595859585958959?5
   2 555$5$5&5$#5$55$5##5!5!5
   2 ***+--&&2.+.20232-)-25052.+.20232-)-2505&"
   2 ***+--&&&"
   2 "M.C.LNT2"
   2 "M.C.LNT1"
   2 "16384/1500"
   1 ~|<<`|~f~<~~
   1 {DPDPRESS ENTER TO CONTINUE
   1 x2L"DffD"D"ff"D2L
   1 time you have copped it - I don't know if I can resurrect you again. There may be some risks, but would you like me to try?
   1 the woodcutter's back garden.
   1 the underground lair of the dragon.
   1 the south bank of a rapid river. You can see a small hut to the east.
   1 the pirate's room. There is a wooden table nearby.
   1 the low foothills of a great mountain range.
   1 the entrance to a maze. A sign above the door reads 'EXPERIMENTAL CURVED-SPACE ZONE AHEAD.'
   1 the entrance to a cavern in a low mountain to the north. There is a sign above the entrance which reads 'EXPERIMENTAL CURVED-SPACE EXCAVATION'
   1 the castle's entrance hall.
   1 the approaches to a bridge. There is a stone building to the south.
   1 the approach to an ornate wooden bridge. There is a little dwarf sitting here, and pinned to the bridge is a note reading:
   1 the approach to an ornate wooden bridge leading south.
   1 the Immortality Room.
   1 struck you but did no damage.
   1 someone's back garden. The grass is very long and looks like it might conceal something nasty.
   1 runs away from you!
   1 points out of a possible 600.
   1 photograph
   1 mindflayer
   1 is not currently available to you.
   1 is not a weapon!
   1 is fragile - you just broke it!
   1 is a dud - it won't do you any good!!
   1 hits in combat.
   1 fHB2.EFFECTS 128K
   1 dummy. You have damaged yourself in the attempt
   1 doesn't make sense here.
   1 did you no good at all. It must have been poisoned!
   1 d&bFbFrNrN2L2L2L2L1
   1 cannot be engaged in combat. You will have to try something else.
   1 bsuperstrength
   1 broadsword
   1 bHBARTWORK, CODE, 48K MUSIC-FX
   1 an underground corridor with steps up.
   1 an underground cave. Far below is a winding stream, but there is no way down to it.
   1 an ornate but gloomy anteroom. The door to the south contains a grille, through which you can see a female shape.
   1 an open barren area.
   1 a woodcutter's lodge. There is an open door to the north and a trapdoor in the floor.
   1 a winding path in the mountains.
   1 a wide road which branches south.
   1 a wide road leading north and south.
   1 a wide corridor.
   1 a well-lit room. There is a door in the wall. A note above it says 'THE SCROLL IS HERE!'
   1 a very steep upslope.
   1 a very narrow path which branches west.
   1 a very narrow path sloping up to the north
   1 a twisted corridor.
   1 a tunnel underground. There are rough steps leading to a hole above and down into blackness.
   1 a track leading to darkness to the north.
   1 a three-way junction. A road sign erected here advises you not to go north.
   1 a thin room. There are many squashed bones around - the walls are closing in on you!!
   1 a thick forest.
   1 a study. You see a wizard. He says to you: 'For 5 gold pieces I will double one of your characteristics.'
   1 a storage room. In the centre is a large box.
   1 a steep downslope.
   1 a steep curving pathway.
   1 a stairway leading up and down.
   1 a small well-lit room. There is a tree growing in the middle.
   1 a small well-lit room.
   1 a small stone chamber. In the middle stands a huge iron chest.
   1 a small room.
   1 a small room with a parcel in the middle. A note on it says 'UNWANTED XMAS GIFT'.
   1 a small recess among the corridors. There is a machine here bearing the legend 'ACME OIL MACHINE'. Written below is 'PAY AND HOPE'. In smaller writing, someone has scrawled 'YOU NEED MORE THAN HOPE'
   1 a small forest.
   1 a small comfortable hut. A sign on the wall reads
   1 a roughly-constructed cave.
   1 a rough track. You see a path through some trees to the south.
   1 a rough track. To the north there is a dense wooded forest. The track leads west towards a house,  and for some way to the east.
   1 a rough track. The track runs east-west and also branches south here.
   1 a rough track.
   1 a rough track which splits north and south here.
   1 a rough track dividing west and south.
   1 a rough east-west track.
   1 a room with glittering walls. There is a small box nailed to the floor.
   1 a room with a large cast-iron safe at its south end.
   1 a room containing a safe built into the wall.
   1 a road which narrows to the north.
   1 a road running into a forest.
   1 a road leading to a gloomy old castle to the south.
   1 a road leading south to a forest.
   1 a river bank. There is a fast-moving river to the south.
   1 a pathway alongside a stream.
   1 a path which branches west and south.
   1 a path leading to a cave in the west.
   1 a narrow corridor. There is a large crack in the floor to the west. You could not walk over it.
   1 a narrow corridor.
   1 a low-roofed chamber. On the wall is a shelf, above which is inscribed 'LAY YOUR BOOK HERE'.
   1 a large well-stocked room. This room leads to the exit. Unfortunately, a huge Balrog disputes your right to leave and would like to mash you to a pulp -- Good luck!
   1 a large room. The walls are covered with paintings of flags, bearing the Jolly Roger symbol.
   1 a large room.
   1 a large dark smelly cave.
   1 a junction beside a large castle.
   1 a hut. On the table is a message carved in the wood. It reads 'LOST PROPERTY - OVER DWARF BRIDGE'
   1 a huge cavern. It is very dark here and it feels very cold. You see skeletons scattered around.
   1 a flat area. Way below to the east you see a cave entrance.
   1 a drawbridge leading up to a huge castle. The main door is closed; above it are inscribed the words 'THE CASTLE OOPS'
   1 a drawbridge leading south to the main gate of the Castle Oops.
   1 a dead end. The maze to the south is no longer in use and has been closed off.
   1 a dead end.
   1 a dark room. There is an ugly woman here - it is a 
   1 a dark corridor. There is a door to the east.
   1 a dark chamber. There is an ornate heavy box on the floor.
   1 a damp corridor. You hear water running below.
   1 a curving corridor.
   1 a crossroads. In the distance to the south a great peak rises, while you can make out buildings to the north and west.
   1 a corridor. There is a small hole above you.
   1 a corridor. There is a door to the east. A sign on it says 'OPEN'.
   1 a corridor. There are paintings of warriors on the walls.
   1 a corridor. The walls look very insecure.
   1 a corridor. The floor to the north contains a large crack too wide to cross.
   1 a corridor. Rough steps lead upwards.
   1 a corridor. Above the east door is a plaque reading: 'MAZE AHEAD - TAKE CARE'
   1 a corridor. A sign over the east door says 'LONELY DWARF NEEDS FRIEND - APPLY WITHIN'
   1 a corridor which bends east and west. There is a door to the south.
   1 a complex of corridors
   1 a comfortable wooden hut.
   1 a clearing. There is a wooden hut to the south.
   1 a clearing in the forest. There is a burrow-hole in the ground. A sign above the hole says 'THIS SIGN HAS BEEN READ'
   1 a clearing in the forest. There is a burrow-hole in the ground. A sign above the hole says 'NO ENTRY. CAVE BELOW STILL UNDER  CONSTRUCTION'
   1 a circular room. There is a rusted box in the floor.
   1 a cave. There is a skull etched onto the floor in front of you.
   1 a cave with shining walls. You see a box on the floor.
   1 a bridge. The river below has dried up. It is too far below for you to jump down.
   1 _enchantshield
   1 ]x]#]#]#]-
   1 [longlight
   1 Your wand won't work while the dwarf is here.
   1 Your shield takes some of the blow.
   1 Your shield protects you and the blow bounces off.
   1 Your score is
   1 Your lamp will run out in ten minutes.
   1 Your lamp needs some oil first!
   1 Your lamp has just gone out!
   1 Your lamp has gone out. You need some oil.
   1 You were warned!
   1 You waved your wand at a corpse!
   1 You unroll the scroll. It says 'Well done, dummy - this is not the correct scroll.'
   1 You try to force the trapdoor for some time but have no success. After a while you give up, but the noise has awoken a centaur who has slept in the corner since eating the woodcutter. He looks at you expecting to have a tasty breakfast...
   1 You run around and flap your arms wildly, but to no avail.
   1 You read the phrase book. It seems to be just an ordinary Troll-English phrase book, but on page 20 you see the entry: 'TREE = Vampire'.
   1 You plunge into the river. Its speed is too much for you and it drags you downstream. Unfortunately, the water contains a potion which sends you to sleep and you quickly drown.
   1 You open the box. An arrow shoots out and plunges deep into your heart. Better luck next time!
   1 You open the box, a purple mist floats up and engulfs you. As it clears, you see a note in the box. You read it with horror - it says: 'This box contains a time acceleration gas'. As you read, you quickly age by 200 years and fall down dead.
   1 You open the box and look inside. You search for some time but find nothing.
   1 You notice: 
   1 You need the long key
   1 You may go
   1 You manage to stick a sword between the walls and get out in time to see it crushed.
   1 You jump up and down on the spot. It does you no good
   1 You jump off the ledge, but do not have the strength to reach the other side. You plunge down the crack to your death.
   1 You have wounded
   1 You have no wand.
   1 You have no
   1 You have killed it!
   1 You have killed
   1 You have destroyed
   1 You have blasted
   1 You have been struck by
   1 You have achieved the rating of
   1 You don't know that spell!
   1 You don't know any spells.
   1 You dive in and manage to swim the river under the protection of your ring.
   1 You clear the crack in one mighty bound.
   1 You clean the picture. It is the map of the Kingdom of Rog which you seek. Congratulations, you have completed your quest.
   1 You cannot use magic here.
   1 You cannot learn this spell.
   1 You cannot fight with
   1 You cannot climb anywhere.
   1 You cannot attack
   1 You cannot afford it!
   1 You can't unlock a door with that!
   1 You can't read that.
   1 You can't pick up the
   1 You can't get
   1 You can't do that to the
   1 You can see:
   1 You can cast:
   1 You are transported..
   1 You are so heavy that you cannot even get off the ground!
   1 You are now moving
   1 You are not strong enough.
   1 You are not skillful enough.
   1 You are not allowed to lock things.
   1 You are not allowed to close things.
   1 You are not a wizard!
   1 You are in
   1 You are carrying
   1 You already know that spell.
   1 YO! CHECK THIS OUT  
   1 YD=(Y>Y1)-(Y1>Y):
   1 Xmagicglow
   1 Would you like me to try to bring you back to life?
   1 With what???
   1 Which spell?
   1 What with?
   1 What do you want to
   1 Wave what???
   1 Wave what?
   1 Wait around a while
   1 WHO IS KYLIE ?      
   1 WHO IS JASON ?      x
   1 WATCH OUT WORLD...  F
   1 WALTZ DARLINGS !    o
   1 VERIFY FAILED.
   1 Unlock what???
   1 Unlock what?
   1 USE "O","P" AND "SPACE"
   1 Two painted warriors spring to life before your eyes.
   1 Try opening it
   1 Tips.Amaz.
   1 Through the window to the east, you can see a track leading into the distance.
   1 This is the
   1 There is something stopping you getting to the safe
   1 There is something solid here.
   1 There is nothing on sale here.
   1 There is no water to swim in here!
   1 There is no water that way.
   1 There is no route leading
   1 There are no locked doors.
   1 The wrapping falls away to reveal a large bracelet
   1 The wizard offers a wand to assist you on your quest.
   1 The wizard is not amused. He throws a firebolt at you which reduces you to a pile of burnt ashes.
   1 The wicked master of darkness demands that you answer the following question, or you shall be sent whence you came...
   1 The walls quickly rush in and crush you.
   1 The tree comes to life and attacks you...
   1 The skull glows and shoots a firebolt at you.
   1 The scroll says: 'What is needed is a slight change'.
   1 The safe opens. You look inside and are surprised to see a troll leap out at you...
   1 The repairmen around here work on 8-minute shifts.
   1 The machine takes your money. Unfortunately, it is out of order.
   1 The machine swallows your money. A little dwarf rushes in, fills your lamp and rushes away.
   1 The machine is repaired every 8 minutes or so
   1 The following character types are available:
   1 The dwarf sees you rubbing the lamp. Fearing that a genie will appear and strike him down he takes flight.
   1 The dwarf laughs at you. 'I fear not that lamp for it has no genie. One gold piece if you wish to cross.' he says.
   1 The dwarf accepts your gold piece, thanks you and ushers you onto the bridge.
   1 The door resists!
   1 The door opens. A genie floats out and says: 'I am the genie of the lamp. For many months I have been seeking my lamp, stolen from me by the Dragon, who locked me in this safe. As a token of my gratitude, I leave you this small lamp.' He flies away.
   1 The cowardly
   1 The box opens easily, but sets off a burglar alarm, and an army of nasty trolls rush in eager for your blood...
   1 The book is very old. Most of the pages are yellowed and unreadable. All you can make out is a sequence of symbols reading 'NWNESORSNWESS'.
   1 The Medusa looks at you, but sees only your mirror, and turns to stone.
   1 The Medusa looks at you and turns you to stone
   1 That would not be wise. It has not been done.
   1 That would be a waste of strength
   1 That key does not fit the lock.
   1 That item is not in stock.
   1 That has already been done!
   1 That did you a power of good!
   1 Tell me where you want to go.
   1 Tell me where to go
   1 Tell me what!!
   1 Tell me what to ready
   1 Tell me what to open!
   1 Take precautions - reflect on it
   1 TOP TWENTY SOLARIS HEROES
   1 TOP OF THE FLOPS    
   1 THEO DEVELEGAS
   1 Swim where?
   1 Super Dungeon Master
   1 Strength    
   1 Something moves in the undergrowth.
   1 Some loose rocks fall down onto you.
   1 Solaris   
   1 STICK YA NAME IN ! 
   1 START TAPE & PRESS A KEY.
   1 SOUTHLANDS TOLL BRIDGE CONSTRUCTED A LITTLE WHILE AGO TO HELP WOULD-BE HEROES.
   1 Right, that's your lot. You are definitely dead now.
   1 Read what?
   1 REWIND FOR VERIFY
   1 QUESTSTART
   1 QUEST LOADING-DO NOT STOP TAPE.*
   1 Press a key to start
   1 Pickpocket's Familiar
   1 Paths lead
   1 PLEASE PAY THE DWARF ONE GOLD PIECE.
   1 Oops! That seems to have finished you off.
   1 Oh dear, that
   1 OK, you are alive again- you may notice a few differences.
   1 Nothing happens
   1 Not you again!!
   1 Not allowed!
   1 Minor Adventurer
   1 MIKE TYSON HITS HARD
   1 Load failed. Please rewind tape and start again
   1 LOST AND FOUND AGAIN<
   1 LEVEL COMPLETED.  BONUS HAS BEEN AWARDED FOR EVERY LIFE LEFT.   MORE TERRORS AWAIT YOU AHEAD.  PREPARE FOR BATTLE...    
   1 L$=L$+"WELL ALMOST TIME TO GO, SO DON'T FORGET THOSE BARGAINS MENTIONED (IF YOU FORGOT THE ADDRESS THE SCROLLER WILL RESTART IN A MOMENT) SO TATTY-BYE-BYE TO YOU . . BYE . . . SCROLLER DESIGNED BY RICK O'NEILL . . . REPEATSVILLE     "+
   1 L$=L$+"TYPED OUT SO IT IS VERY EASY TO READ. IF YOU WOULD LIKE A COPY OF IT THEN PLEASE SEND A CHEQUE OR POSTAL ORDER FOR `3 (3 POUNDS) AND A S.A.E (SLIGHTLY BIGGER THAN A4 PAPER SIZE) TO     LEIGH THOMPSON    47 FARNHAM CLOSE     RAINHAM    GILLINGHAM    KENT    ME8 8NR   AND A FRESHLY PRINTED COPY WILL WING ITS WAY TO YOU. THE FIRST 100 ORDERS WILL RECEIVE A 50P DISCOUNT OFF THE SECOND EDITION . ."
   1 L$=L$+" SO YOU CAN SEE WHAT A BARGAIN IT IS . . IF ANY PROGRAMMERS OUT THERE NEED A GOOD ARTIST (I MEAN REALLY GOOD) TO DESIGN A BLACK AND WHITE PICTURE FOR YOUR GAME PLEASE SEND FOR DETAILS TO THE ADDRESS I JUST SCROLLED ALONG (ON THE LEFT HAND CORNER PLEASE WRITE ART WORK ON IT, THANKS) . ."
   1 L$="Leigh Thompson AND Sinclair User PRESENT TIPS AMAZING # # # HELLO AGAIN, WELL ITS BEEN ABOUT 2 MONTHS SINCE I WROTE THE LAST PROGRAM, SO YOU SEE HOW LONG IT TAKES FOR THE PROGRAM TO BE PUBLISHED . . I HAVE JUST WRITTEN A 28 (YES 28) PAGE POKES BOOKLET (OVER 100 POKES), WITH POKES FROM JET SET WILLY 2 TO ROBOCOP 2 . . EVERYTHING IN IT HAS BEEN"
   1 Kings     
   1 Kill the warrior first
   1 It's dead!
   1 It misses.
   1 It just killed you off...
   1 It is not locked!
   1 It is already open
   1 Inside the box you see... a scroll
   1 I'm afraid you cannot collect things here.
   1 I see nothing to open there
   1 I dont know which weapon you want to use.
   1 I don't understand.
   1 I don't understand your weapon.
   1 I don't understand why you have typed
   1 I don't understand whom you want to fight.
   1 I don't understand where you want to go!
   1 I don't know who you want to fight with!
   1 I don't know how to do that here.
   1 I don't know how to do that here
   1 I cannot yet obey
   1 I cannot see a door to open there.
   1 I cannot open it - it is locked
   1 I cannot open anything here.
   1 I cannot help you with information about:
   1 I cannot give you a hint here.
   1 I cannot do that.
   1 I WANT AN AMIGA 500 (
   1 He takes it and runs off
   1 HIP HOP IS MY GAME  
   1 HG1990 ANTHRAXX DEVELOPMENTS
   1 HFTHEO DEVELEGAS
   1 HFDAN NIELSEN
   1 HELP describes weapons which you are carrying or monsters in the vicinity. Type 'help' followed by the name of the object. eg 'help shield'. HINT gives a cryptic clue should you get stuck.
   1 HC3.EFFECTS 48K
   1 HC128K MUSICAL SCORE
   1 Gun Head  
   1 Grovelling won't do you any good!
   1 Get some help before going in
   1 Get out fast
   1 Gamedump02P
   1 Gamedump01
   1 GGGGGGFEEEEUUF
   1 GGGCBBBBFE
   1 Find the ring. It has magical properties.
   1 Failed Plunderer
   1 FEELING PRETTY LOW  
   1 FASTEN YOUR SEATBELT
   1 Eat well before proceeding
   1 EFBBBBBGDDDGGGG
   1 EEEFGGGGGGDDD
   1 EEEEEEFUUEEUUF
   1 Dwarf Dodger
   1 Dungeon Master
   1 Dungeon King!
   1 Don't believe all you read
   1 Dexterity   
   1 Danger lurks nearby
   1 DITTO DITTO DITTO   
   1 DHBIF IT MOVES... SHOOT IT
   1 Current status:
   1 Curiosity killed the cat
   1 Created with Ramsoft MakeTZX
   1 Constitution
   1 Clean what?
   1 Classic. I suppose you expect a genie to appear and grant you three wishes! The genie is not at home, but his lamp still has some useful properties - in the right place.
   1 Choose a character (1 to 5)
   1 Charm       
   1 Cave Crawler
   1 COSTA PANAYI RULES  #
   1 Be on your guard!
   1 Be more careful this time - I don't know if I can do that again.
   1 BRAINSPOTTER AWARD  U
   1 BORN LOSER 
   1 BOG OFF HACKER !X
   1 BETTY BOO CAN DANCE 
   1 BETTER USE THE RESET BUTTON
   1 As you open the door, you see a warrior with a long sword. He surprises you and with one accurate blow he removes your head.
   1 As you open the chest you are engulfed by clouds of smoke. You fear that it might harm you, but as it clears you feel much better.
   1 Another go (y/n)?
   1 An evil character jumps out at you! 'I shall relieve you of this heavy gold' he says and runs off.
   1 An everyday object will do the trick.
   1 An elf walks in. He throws an axe at you.
   1 Adventurer, Second Class
   1 Adventurer, First Class.
   1 ARNIE BLACKENDECKER -
   1 ALL ABOUT SAX       
   1 ABCDEFGHIJKLMNOPQRSTUVWXYZ.?!* 
   1 ABCDEFGHIJKLMNOPQRSTUVWXYZ
   1 A$="9.TIPS FOR SHADOW OF THE BEAST . . From the beginning move left not right. If you battle your way through all the baddies to the right you come to the castle, but this has to be completed last of all. MORE NEXT MONTH":
   1 A$="9.TIPS FOR BLOODWYCH . . Always use 2 parties, even when your playing by yourself. They can fight together, share objects and reincarnate one another. On the middle floor of level 1 there's a hole in the roof leading from the top floor. If you walk into it you will find yourself in the middle of a wall on the bottom floor. . MORE NEXT MONTH":
   1 A$="8.TIPS FOR KWIK SNAX . . 3.On bonus screens pause the game straight away and plan the route you're going to take. Don't forget you can go off the screen on side and come back on the other. 4.Avoid the nasty icons like the plague. 5.Use the rest of the blocks in a line to protect you as you slide along":
   1 A$="8.TIPS FOR HAMMERFIST . . Screen 10: As soon as you get on this screen shoot the train, let the train come towards you, shoot it, let it come towards you, shoot it etc. Take the energy and turn into Metalisis. While kicking the men, jump onto the white box and then onto the top platform . . MORE NEXT MONTH":
   1 A$="7.TIPS FOR MIDNIGHT RESISTANCE . . LEVEL 3:1 GUARDIAN: Use pack weapons and run from left to right shooting diagonally. LEVEL 3:2 GUARDIAN: Stand in the bottom right corner and use pack weapons. When both wheels are destroyed stand just left from where you were and wait. When the eye shoots at the bottom right hand corner, stand ubder it and shoot up. Repeat this until he dies. MORE NEXT MONTH":
   1 A$="7.CHEAT FOR SHINOBI . . You may know this one already but if you haven't define your keys as ~GRUTS~ for infinite lives":
   1 A$="6.TIPS FOR LORDS OF CHAOS . . Club - Ueless at everything and very heavy. Axe - Excellent at everything. Ninja star - Only good for throwing. GENERAL TIPS NEXT MONTH":
   1 A$="6.CHEAT FOR CHASE H.Q . . When you catch up with the baddie, overtake him ans swerve into his side, this will give you 2 damage points":
   1 A$="5.TIPS FOR SIM CITY . . .Build a lot (10-15) of residential areas to start with, spread around 3-4 commercial zones. Put a nuke power station and industrial zones about ones screen length from the main city . . MORE NEXT MONTH":
   1 A$="5.CHEAT FOR P47 THUNDERBOLT . . When you get a high score, enter your name a ~ZEBEDEE~ for infinite lives":
   1 A$="4.TIPS FOR DYNASTY WARS . . Rockfall (rubbish) - Causes a rock to fall down at each end, plus one in the middle. Explosions (brill) - They cause three fireballs to zoom across the screen":
   1 A$="4.CHEAT FOR TREASURE ISLAND . . Press PAUSE and then unpause to get to the next screen":
   1 A$="3.TIPS FOR BLASTEROIDS . . Flying Gun-Spins rapidly to protect itself. The round have is armoured, so shoot the barrel. Flying Plasma Cannon-It's fast and shoots energy draining plasma bolts at you. Avoid it. Flying Turtle (Cowabunga)-He's guided and well armoured. MORE NEXT MONTH":
   1 A$="3.CHEAT FOR FORBIDDEN PLANET . . While playing the game press ~1,2, and 3~ to get another game called 'Whirro Hunt'":
   1 A$="2.TIPS FOR ZOMBI . . To use a gun, first collect one from weapons (second floor). Then wait until a zombi appears. Select the gun in the object window and click on Use (the hang holding the spanner) The arrow (or fist) is replaced by a cross. Always aim directly for the head":
   1 A$="2.CHEAT FOR GERRY THE GERM . . If you press the keys ~RVMN~ and any direction key, you will go to the next screen":
   1 A$="1.TIPS FOR HONG KONG PHOOEY . . Don't try to eliminate a weapon carrying goon. The last switch is on the bottom-left area.":
   1 A$="1.CHEAT FOR WORLD CHAMPIONS . . If you've lost after 90 minutes, press ~BREAK~ and type GOTO 7000. The game will restart but the scores will stay the same":
   1 A$="0.CHEAT FOR SUPPER SOCCER . . Press ~C, H, E, A, T~ together to advance th the next half of the game":
   1 A$="0.CHEAT FOR STUNTBIKE SIMULATOR . . Hold down the keys ~6 and 0~ to skip the level you'll on":
   1 A sword has unusual uses when things get pressing.
   1 A stink bomb drops on you from above.
   1 A spider springs out at you!
   1 A mysterious force emanates from the book. You feel fitter.
   1 A little dwarf wanders past saying:
   1 A HELLENIC SOFTWARE PRODUCT
   1 >885>885>885>8555>55>85>5>55>8585>55>8555>55>8585>55>85>5>5585858>55>85>5>55>85>5>55>85>5>55>85>5>55>85>5>55>85>5>55>85>5>55>85>5>55>8555>55>85>5755>85>5755>85>5955>85>5>55>85>5>55>85>5>55>85>5>55>855>5>5>8588>55>85>5>55585>5>55>85>5>55>85>5>55>85>5>55>8588>55>85>5>55>8588>55>85>5>55>85>5>55>85>5>55>8855>55885>5>55585>5>55>85>5555>8588>5558555>55585>5>55>85>5>55>85>5>55>85>5>55>85>5>55>85>5>55>8>5>>55>85>5>55>85>5>55585>5>55>8>5>>55>85>5>55585>5>55>85>5>55>85>5>55>8555>55>85>5>55>85>5>55>85>55585855585855585
   1 >5>55>85>5>55>8>5>>55>85>5>55>8>>>>55>85>
   1 >555>55>85>5>55>85>5>55>85>5>55>8>5>>55>85>5>55>85>5>55>85>5>55>8555>55>85>5>55>8>55>55>85>5>55>8>5>>55>85>5>55>8555>55>85>5>55>85>5>55>85>5555>85>5>55>85>5>55>85>5>55>85>5>55>85>5>55>85>5>55>85>5>55585>5>55585>5>55>85>555?5#
   1 <~f<<f~<<~f~>
   1 ;"THE CHEATS/TIPS SCREEN":
   1 ;"PRESS SPACE FOR CHEATS"
   1 ;"PRESS A KEY TO UNPAUSE":
   1 ;"PLEASE WAIT 8 secs":
   1 ;"P=PAUSE CHEAT"
   1 ;"M=MORE CHEATS     S=STOP CHEAT":
   1 ;"9.SHADOW OF THE BEAST"
   1 ;"9.BLOODWYCH 
   1 ;"8.KWIK SNAX ";
   1 ;"8.HAMMERFIST 
   1 ;"7.SHINOBI 
   1 ;"7.MIDNIGHT RESISTANCE";
   1 ;"6.LORDS OF CHAOS      ";
   1 ;"6.CHASE H.Q     ";
   1 ;"5.SIM CITY       ";
   1 ;"5.P47 THUNDERBOLT";
   1 ;"4.TREASURE ISLAND";
   1 ;"4.DYNASTY WARS   ";
   1 ;"3.FORBIDDEN PLANET"
   1 ;"3.BLASTEROIDS     "
   1 ;"2.ZOMBI 
   1 ;"2.GERRY THE GERM";
   1 ;"1.WORLD CHAMPIONS ";
   1 ;"1.HONG KONG PHOOEY";
   1 ;"0.SUPER SOCCER       ";
   1 ;"0.STUNTBIKE SIMULATOR";
   1 :inventory
   1 :euO:cu=2cu
   1 60#60#60#60!/
   1 5555555$5555555##!#5#$5#5
   1 5555$5$5#5$#55!55555$5$5&5$5#5$$5#5#5!5!5
   1 5555#5#5#!555555
   1 555$5$5#5$#5$55
   1 555#5$5#5$#5$55
   1 555#5$#5#$5#5$5
   1 5!5(55(55(5(5&+5&(5?5g
   1 5  Simpleton
   1 4  Fighter
   1 3.HINTS - TIPS
   1 3...YE OLDE KEYBOARD
   1 2...KEMPSTONITE
   1 16384/1500
   1 1...SINCLAIREAN
   1 05-5++-05-5-+5-505-5++-25252050505-5++-05-5-+5-545545545452+5245?5e
   1 /5/5/-555555)+555555)+555555(555555505555555//-/5/05/5
   1 - you will have to get rid of something before you can carry it!
   1 * FREE SPACE *      
   1 ))))''''$$$$,,,,++++'''')
   1 (extinguish
   1 'What you seek lies in a gloomy castle to the west.'
   1 'Time is short'
   1 'One gold piece please' says the dwarf.
   1 'Nice day for a stroll!'
   1 &HE1.MUSIC 128K
   1 $5$5#5$#55!55555$5$5&5$#5$55$5##5!5!5
   1 $5$5#5$#55!5
   1 $5$5#5$#5!55
   1 $5$5#5!#5#$5
   1 !&5&5&$5$5$5!5
   1  MUSIC & GRAPHICS
   1  HG1.START MISSION: Q,A,O,P,M
   1  HEWSON CONSULTANTS 1983 
   1  BY THEO DEVELEGAS (YEAH!)
   1  5    """"   
   1  1991 L.THOMPSON & SU":
   1   THERE'S NO PLACE LIKE HOME.
   1   THEO DEVELEGAS
   1   SCREEN & LOADING SYSTEM
   1   ANTHRAXX SYSTEMS
   1    COPYRIGHT 1989
   1    CODED BY
   1    (c) 1989 ANTHRAXX SOFTWARE   
   1    "MR NOBODY"      
   1     """"   
   1      dHF2.ADJUST SOUND EFFECTS